V8 API Reference, 7.2.502.16 (for Deno 0.2.4)
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wasm-module-builder.h
1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_WASM_WASM_MODULE_BUILDER_H_
6 #define V8_WASM_WASM_MODULE_BUILDER_H_
7 
8 #include "src/signature.h"
9 #include "src/zone/zone-containers.h"
10 
11 #include "src/v8memory.h"
12 #include "src/wasm/leb-helper.h"
13 #include "src/wasm/local-decl-encoder.h"
14 #include "src/wasm/wasm-opcodes.h"
15 #include "src/wasm/wasm-result.h"
16 
17 namespace v8 {
18 namespace internal {
19 namespace wasm {
20 
21 class ZoneBuffer : public ZoneObject {
22  public:
23  static constexpr size_t kInitialSize = 1024;
24  explicit ZoneBuffer(Zone* zone, size_t initial = kInitialSize)
25  : zone_(zone), buffer_(reinterpret_cast<byte*>(zone->New(initial))) {
26  pos_ = buffer_;
27  end_ = buffer_ + initial;
28  }
29 
30  void write_u8(uint8_t x) {
31  EnsureSpace(1);
32  *(pos_++) = x;
33  }
34 
35  void write_u16(uint16_t x) {
36  EnsureSpace(2);
37  WriteLittleEndianValue<uint16_t>(reinterpret_cast<Address>(pos_), x);
38  pos_ += 2;
39  }
40 
41  void write_u32(uint32_t x) {
42  EnsureSpace(4);
43  WriteLittleEndianValue<uint32_t>(reinterpret_cast<Address>(pos_), x);
44  pos_ += 4;
45  }
46 
47  void write_u64(uint64_t x) {
48  EnsureSpace(8);
49  WriteLittleEndianValue<uint64_t>(reinterpret_cast<Address>(pos_), x);
50  pos_ += 8;
51  }
52 
53  void write_u32v(uint32_t val) {
54  EnsureSpace(kMaxVarInt32Size);
55  LEBHelper::write_u32v(&pos_, val);
56  }
57 
58  void write_i32v(int32_t val) {
59  EnsureSpace(kMaxVarInt32Size);
60  LEBHelper::write_i32v(&pos_, val);
61  }
62 
63  void write_u64v(uint64_t val) {
64  EnsureSpace(kMaxVarInt64Size);
65  LEBHelper::write_u64v(&pos_, val);
66  }
67 
68  void write_i64v(int64_t val) {
69  EnsureSpace(kMaxVarInt64Size);
70  LEBHelper::write_i64v(&pos_, val);
71  }
72 
73  void write_size(size_t val) {
74  EnsureSpace(kMaxVarInt32Size);
75  DCHECK_EQ(val, static_cast<uint32_t>(val));
76  LEBHelper::write_u32v(&pos_, static_cast<uint32_t>(val));
77  }
78 
79  void write_f32(float val) { write_u32(bit_cast<uint32_t>(val)); }
80 
81  void write_f64(double val) { write_u64(bit_cast<uint64_t>(val)); }
82 
83  void write(const byte* data, size_t size) {
84  EnsureSpace(size);
85  memcpy(pos_, data, size);
86  pos_ += size;
87  }
88 
89  void write_string(Vector<const char> name) {
90  write_size(name.length());
91  write(reinterpret_cast<const byte*>(name.start()), name.length());
92  }
93 
94  size_t reserve_u32v() {
95  size_t off = offset();
96  EnsureSpace(kMaxVarInt32Size);
97  pos_ += kMaxVarInt32Size;
98  return off;
99  }
100 
101  // Patch a (padded) u32v at the given offset to be the given value.
102  void patch_u32v(size_t offset, uint32_t val) {
103  byte* ptr = buffer_ + offset;
104  for (size_t pos = 0; pos != kPaddedVarInt32Size; ++pos) {
105  uint32_t next = val >> 7;
106  byte out = static_cast<byte>(val & 0x7f);
107  if (pos != kPaddedVarInt32Size - 1) {
108  *(ptr++) = 0x80 | out;
109  val = next;
110  } else {
111  *(ptr++) = out;
112  }
113  }
114  }
115 
116  void patch_u8(size_t offset, byte val) {
117  DCHECK_GE(size(), offset);
118  buffer_[offset] = val;
119  }
120 
121  size_t offset() const { return static_cast<size_t>(pos_ - buffer_); }
122  size_t size() const { return static_cast<size_t>(pos_ - buffer_); }
123  const byte* begin() const { return buffer_; }
124  const byte* end() const { return pos_; }
125 
126  void EnsureSpace(size_t size) {
127  if ((pos_ + size) > end_) {
128  size_t new_size = size + (end_ - buffer_) * 2;
129  byte* new_buffer = reinterpret_cast<byte*>(zone_->New(new_size));
130  memcpy(new_buffer, buffer_, (pos_ - buffer_));
131  pos_ = new_buffer + (pos_ - buffer_);
132  buffer_ = new_buffer;
133  end_ = new_buffer + new_size;
134  }
135  DCHECK(pos_ + size <= end_);
136  }
137 
138  void Truncate(size_t size) {
139  DCHECK_GE(offset(), size);
140  pos_ = buffer_ + size;
141  }
142 
143  byte** pos_ptr() { return &pos_; }
144 
145  private:
146  Zone* zone_;
147  byte* buffer_;
148  byte* pos_;
149  byte* end_;
150 };
151 
152 class WasmModuleBuilder;
153 
154 class V8_EXPORT_PRIVATE WasmFunctionBuilder : public ZoneObject {
155  public:
156  // Building methods.
157  void SetSignature(FunctionSig* sig);
158  uint32_t AddLocal(ValueType type);
159  void EmitI32V(int32_t val);
160  void EmitU32V(uint32_t val);
161  void EmitCode(const byte* code, uint32_t code_size);
162  void Emit(WasmOpcode opcode);
163  void EmitGetLocal(uint32_t index);
164  void EmitSetLocal(uint32_t index);
165  void EmitTeeLocal(uint32_t index);
166  void EmitI32Const(int32_t val);
167  void EmitI64Const(int64_t val);
168  void EmitF32Const(float val);
169  void EmitF64Const(double val);
170  void EmitWithU8(WasmOpcode opcode, const byte immediate);
171  void EmitWithU8U8(WasmOpcode opcode, const byte imm1, const byte imm2);
172  void EmitWithI32V(WasmOpcode opcode, int32_t immediate);
173  void EmitWithU32V(WasmOpcode opcode, uint32_t immediate);
174  void EmitDirectCallIndex(uint32_t index);
175  void SetName(Vector<const char> name);
176  void AddAsmWasmOffset(size_t call_position, size_t to_number_position);
177  void SetAsmFunctionStartPosition(size_t function_position);
178 
179  size_t GetPosition() const { return body_.size(); }
180  void FixupByte(size_t position, byte value) {
181  body_.patch_u8(position, value);
182  }
183  void DeleteCodeAfter(size_t position);
184 
185  void WriteSignature(ZoneBuffer& buffer) const;
186  void WriteBody(ZoneBuffer& buffer) const;
187  void WriteAsmWasmOffsetTable(ZoneBuffer& buffer) const;
188 
189  WasmModuleBuilder* builder() const { return builder_; }
190  uint32_t func_index() { return func_index_; }
191  FunctionSig* signature();
192 
193  private:
194  explicit WasmFunctionBuilder(WasmModuleBuilder* builder);
195  friend class WasmModuleBuilder;
196 
197  struct DirectCallIndex {
198  size_t offset;
199  uint32_t direct_index;
200  };
201 
202  WasmModuleBuilder* builder_;
203  LocalDeclEncoder locals_;
204  uint32_t signature_index_;
205  uint32_t func_index_;
206  ZoneBuffer body_;
207  Vector<const char> name_;
208  ZoneVector<uint32_t> i32_temps_;
209  ZoneVector<uint32_t> i64_temps_;
210  ZoneVector<uint32_t> f32_temps_;
211  ZoneVector<uint32_t> f64_temps_;
212  ZoneVector<DirectCallIndex> direct_calls_;
213 
214  // Delta-encoded mapping from wasm bytes to asm.js source positions.
215  ZoneBuffer asm_offsets_;
216  uint32_t last_asm_byte_offset_ = 0;
217  uint32_t last_asm_source_position_ = 0;
218  uint32_t asm_func_start_source_position_ = 0;
219 };
220 
221 class V8_EXPORT_PRIVATE WasmModuleBuilder : public ZoneObject {
222  public:
223  explicit WasmModuleBuilder(Zone* zone);
224 
225  // Building methods.
226  uint32_t AddImport(Vector<const char> name, FunctionSig* sig);
227  WasmFunctionBuilder* AddFunction(FunctionSig* sig = nullptr);
228  uint32_t AddGlobal(ValueType type, bool exported, bool mutability = true,
229  const WasmInitExpr& init = WasmInitExpr());
230  uint32_t AddGlobalImport(Vector<const char> name, ValueType type);
231  void AddDataSegment(const byte* data, uint32_t size, uint32_t dest);
232  uint32_t AddSignature(FunctionSig* sig);
233  uint32_t AllocateIndirectFunctions(uint32_t count);
234  void SetIndirectFunction(uint32_t indirect, uint32_t direct);
235  void MarkStartFunction(WasmFunctionBuilder* builder);
236  void AddExport(Vector<const char> name, WasmFunctionBuilder* builder);
237  void SetMinMemorySize(uint32_t value);
238  void SetMaxMemorySize(uint32_t value);
239  void SetHasSharedMemory();
240 
241  // Writing methods.
242  void WriteTo(ZoneBuffer& buffer) const;
243  void WriteAsmJsOffsetTable(ZoneBuffer& buffer) const;
244 
245  Zone* zone() { return zone_; }
246 
247  FunctionSig* GetSignature(uint32_t index) { return signatures_[index]; }
248 
249  private:
250  struct WasmFunctionImport {
251  Vector<const char> name;
252  uint32_t sig_index;
253  };
254 
255  struct WasmFunctionExport {
256  Vector<const char> name;
257  uint32_t function_index;
258  };
259 
260  struct WasmGlobalImport {
261  Vector<const char> name;
262  ValueTypeCode type_code;
263  };
264 
265  struct WasmGlobal {
266  ValueType type;
267  bool exported;
268  bool mutability;
269  WasmInitExpr init;
270  };
271 
272  struct WasmDataSegment {
273  ZoneVector<byte> data;
274  uint32_t dest;
275  };
276 
277  friend class WasmFunctionBuilder;
278  Zone* zone_;
279  ZoneVector<FunctionSig*> signatures_;
280  ZoneVector<WasmFunctionImport> function_imports_;
281  ZoneVector<WasmFunctionExport> function_exports_;
282  ZoneVector<WasmGlobalImport> global_imports_;
284  ZoneVector<WasmDataSegment> data_segments_;
285  ZoneVector<uint32_t> indirect_functions_;
286  ZoneVector<WasmGlobal> globals_;
288  int start_function_index_;
289  uint32_t min_memory_size_;
290  uint32_t max_memory_size_;
291  bool has_max_memory_size_;
292  bool has_shared_memory_;
293 };
294 
295 inline FunctionSig* WasmFunctionBuilder::signature() {
296  return builder_->signatures_[signature_index_];
297 }
298 
299 } // namespace wasm
300 } // namespace internal
301 } // namespace v8
302 
303 #endif // V8_WASM_WASM_MODULE_BUILDER_H_
Definition: libplatform.h:13