V8 API Reference, 7.2.502.16 (for Deno 0.2.4)
scavenge-job.h
1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_HEAP_SCAVENGE_JOB_H_
6 #define V8_HEAP_SCAVENGE_JOB_H_
7 
8 #include "src/cancelable-task.h"
9 #include "src/globals.h"
10 
11 namespace v8 {
12 namespace internal {
13 
14 class Heap;
15 class Isolate;
16 
17 // This class posts idle tasks and performs scavenges in the idle tasks.
18 class V8_EXPORT_PRIVATE ScavengeJob {
19  public:
20  class IdleTask : public CancelableIdleTask {
21  public:
22  explicit IdleTask(Isolate* isolate, ScavengeJob* job)
23  : CancelableIdleTask(isolate), isolate_(isolate), job_(job) {}
24  // CancelableIdleTask overrides.
25  void RunInternal(double deadline_in_seconds) override;
26 
27  Isolate* isolate() { return isolate_; }
28 
29  private:
30  Isolate* isolate_;
31  ScavengeJob* job_;
32  };
33 
34  ScavengeJob()
35  : idle_task_pending_(false),
36  idle_task_rescheduled_(false),
37  bytes_allocated_since_the_last_task_(0) {}
38 
39  // Posts an idle task if the cumulative bytes allocated since the last
40  // idle task exceed kBytesAllocatedBeforeNextIdleTask.
41  void ScheduleIdleTaskIfNeeded(Heap* heap, int bytes_allocated);
42 
43  // Posts an idle task ignoring the bytes allocated, but makes sure
44  // that the new idle task cannot reschedule again.
45  // This prevents infinite rescheduling.
46  void RescheduleIdleTask(Heap* heap);
47 
48  bool IdleTaskPending() { return idle_task_pending_; }
49  void NotifyIdleTask() { idle_task_pending_ = false; }
50  bool IdleTaskRescheduled() { return idle_task_rescheduled_; }
51 
52  static bool ReachedIdleAllocationLimit(double scavenge_speed_in_bytes_per_ms,
53  size_t new_space_size,
54  size_t new_space_capacity);
55 
56  static bool EnoughIdleTimeForScavenge(double idle_time_ms,
57  double scavenge_speed_in_bytes_per_ms,
58  size_t new_space_size);
59 
60  // If we haven't recorded any scavenger events yet, we use a conservative
61  // lower bound for the scavenger speed.
62  static const int kInitialScavengeSpeedInBytesPerMs = 256 * KB;
63  // Estimate of the average idle time that an idle task gets.
64  static const int kAverageIdleTimeMs = 5;
65  // The number of bytes to be allocated in new space before the next idle
66  // task is posted.
67  static const size_t kBytesAllocatedBeforeNextIdleTask = 1024 * KB;
68  // The minimum size of allocated new space objects to trigger a scavenge.
69  static const size_t kMinAllocationLimit = 512 * KB;
70  // The allocation limit cannot exceed this fraction of the new space capacity.
71  static const double kMaxAllocationLimitAsFractionOfNewSpace;
72 
73  private:
74  void ScheduleIdleTask(Heap* heap);
75  bool idle_task_pending_;
76  bool idle_task_rescheduled_;
77  int bytes_allocated_since_the_last_task_;
78 };
79 } // namespace internal
80 } // namespace v8
81 
82 #endif // V8_HEAP_SCAVENGE_JOB_H_
Definition: libplatform.h:13