V8 API Reference, 7.2.502.16 (for Deno 0.2.4)
operator-properties.h
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// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_OPERATOR_PROPERTIES_H_
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#define V8_COMPILER_OPERATOR_PROPERTIES_H_
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#include "src/base/macros.h"
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#include "src/globals.h"
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namespace
v8
{
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namespace
internal {
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namespace
compiler {
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// Forward declarations.
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class
Operator;
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class
V8_EXPORT_PRIVATE
OperatorProperties
final {
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public
:
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static
bool
HasContextInput(
const
Operator
* op);
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static
int
GetContextInputCount(
const
Operator
* op) {
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return
HasContextInput(op) ? 1 : 0;
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}
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static
bool
NeedsExactContext(
const
Operator
* op);
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static
bool
HasFrameStateInput(
const
Operator
* op);
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static
int
GetFrameStateInputCount(
const
Operator
* op) {
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return
HasFrameStateInput(op) ? 1 : 0;
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}
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static
int
GetTotalInputCount(
const
Operator
* op);
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static
bool
IsBasicBlockBegin(
const
Operator
* op);
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private
:
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DISALLOW_COPY_AND_ASSIGN(
OperatorProperties
);
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};
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}
// namespace compiler
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}
// namespace internal
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}
// namespace v8
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#endif // V8_COMPILER_OPERATOR_PROPERTIES_H_
v8
Definition:
libplatform.h:13
v8::internal::compiler::OperatorProperties
Definition:
operator-properties.h:18
v8::internal::compiler::Operator
Definition:
operator.h:33
v8
src
compiler
operator-properties.h
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