V8 API Reference, 7.2.502.16 (for Deno 0.2.4)
gc-idle-time-handler.h
1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_
6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_
7 
8 #include "src/globals.h"
9 
10 namespace v8 {
11 namespace internal {
12 
13 enum GCIdleTimeActionType {
14  DONE,
15  DO_NOTHING,
16  DO_INCREMENTAL_STEP,
17  DO_FULL_GC,
18 };
19 
20 
22  public:
23  static GCIdleTimeAction Done() {
24  GCIdleTimeAction result;
25  result.type = DONE;
26  result.additional_work = false;
27  return result;
28  }
29 
30  static GCIdleTimeAction Nothing() {
31  GCIdleTimeAction result;
32  result.type = DO_NOTHING;
33  result.additional_work = false;
34  return result;
35  }
36 
37  static GCIdleTimeAction IncrementalStep() {
38  GCIdleTimeAction result;
39  result.type = DO_INCREMENTAL_STEP;
40  result.additional_work = false;
41  return result;
42  }
43 
44  static GCIdleTimeAction FullGC() {
45  GCIdleTimeAction result;
46  result.type = DO_FULL_GC;
47  result.additional_work = false;
48  return result;
49  }
50 
51  void Print();
52 
53  GCIdleTimeActionType type;
54  bool additional_work;
55 };
56 
57 
59  public:
60  void Print();
61 
62  int contexts_disposed;
63  double contexts_disposal_rate;
64  size_t size_of_objects;
65  bool incremental_marking_stopped;
66 };
67 
68 
69 // The idle time handler makes decisions about which garbage collection
70 // operations are executing during IdleNotification.
71 class V8_EXPORT_PRIVATE GCIdleTimeHandler {
72  public:
73  // If we haven't recorded any incremental marking events yet, we carefully
74  // mark with a conservative lower bound for the marking speed.
75  static const size_t kInitialConservativeMarkingSpeed = 100 * KB;
76 
77  // Maximum marking step size returned by EstimateMarkingStepSize.
78  static const size_t kMaximumMarkingStepSize = 700 * MB;
79 
80  // We have to make sure that we finish the IdleNotification before
81  // idle_time_in_ms. Hence, we conservatively prune our workload estimate.
82  static const double kConservativeTimeRatio;
83 
84  // If we haven't recorded any mark-compact events yet, we use
85  // conservative lower bound for the mark-compact speed.
86  static const size_t kInitialConservativeMarkCompactSpeed = 2 * MB;
87 
88  // If we haven't recorded any final incremental mark-compact events yet, we
89  // use conservative lower bound for the mark-compact speed.
90  static const size_t kInitialConservativeFinalIncrementalMarkCompactSpeed =
91  2 * MB;
92 
93  // Maximum final incremental mark-compact time returned by
94  // EstimateFinalIncrementalMarkCompactTime.
95  static const size_t kMaxFinalIncrementalMarkCompactTimeInMs;
96 
97  // This is the maximum scheduled idle time. Note that it can be more than
98  // 16.66 ms when there is currently no rendering going on.
99  static const size_t kMaxScheduledIdleTime = 50;
100 
101  // The maximum idle time when frames are rendered is 16.66ms.
102  static const size_t kMaxFrameRenderingIdleTime = 17;
103 
104  static const int kMinBackgroundIdleTime = 900;
105 
106  // An allocation throughput below kLowAllocationThroughput bytes/ms is
107  // considered low
108  static const size_t kLowAllocationThroughput = 1000;
109 
110  static const size_t kMaxHeapSizeForContextDisposalMarkCompact = 100 * MB;
111 
112  // If contexts are disposed at a higher rate a full gc is triggered.
113  static const double kHighContextDisposalRate;
114 
115  // Incremental marking step time.
116  static const size_t kIncrementalMarkingStepTimeInMs = 1;
117 
118  static const size_t kMinTimeForOverApproximatingWeakClosureInMs;
119 
120  // Number of times we will return a Nothing action in the current mode
121  // despite having idle time available before we returning a Done action to
122  // ensure we don't keep scheduling idle tasks and making no progress.
123  static const int kMaxNoProgressIdleTimes = 10;
124 
125  GCIdleTimeHandler() : idle_times_which_made_no_progress_(0) {}
126 
127  GCIdleTimeAction Compute(double idle_time_in_ms,
128  GCIdleTimeHeapState heap_state);
129 
130  bool Enabled();
131 
132  void ResetNoProgressCounter() { idle_times_which_made_no_progress_ = 0; }
133 
134  static size_t EstimateMarkingStepSize(double idle_time_in_ms,
135  double marking_speed_in_bytes_per_ms);
136 
137  static double EstimateFinalIncrementalMarkCompactTime(
138  size_t size_of_objects, double mark_compact_speed_in_bytes_per_ms);
139 
140  static bool ShouldDoContextDisposalMarkCompact(int context_disposed,
141  double contexts_disposal_rate,
142  size_t size_of_objects);
143 
144  static bool ShouldDoFinalIncrementalMarkCompact(
145  double idle_time_in_ms, size_t size_of_objects,
146  double final_incremental_mark_compact_speed_in_bytes_per_ms);
147 
148  static bool ShouldDoOverApproximateWeakClosure(double idle_time_in_ms);
149 
150  private:
151  GCIdleTimeAction NothingOrDone(double idle_time_in_ms);
152 
153  // Idle notifications with no progress.
154  int idle_times_which_made_no_progress_;
155 
156  DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler);
157 };
158 
159 } // namespace internal
160 } // namespace v8
161 
162 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_
Definition: libplatform.h:13