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| WasmDecoder (const WasmModule *module, const WasmFeatures &enabled, WasmFeatures *detected, FunctionSig *sig, const byte *start, const byte *end, uint32_t buffer_offset=0) |
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uint32_t | total_locals () const |
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bool | Validate (const byte *pc, LocalIndexImmediate< validate > &imm) |
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bool | Validate (const byte *pc, ExceptionIndexImmediate< validate > &imm) |
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bool | Validate (const byte *pc, GlobalIndexImmediate< validate > &imm) |
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bool | Complete (const byte *pc, CallFunctionImmediate< validate > &imm) |
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bool | Validate (const byte *pc, CallFunctionImmediate< validate > &imm) |
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bool | Complete (const byte *pc, CallIndirectImmediate< validate > &imm) |
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bool | Validate (const byte *pc, CallIndirectImmediate< validate > &imm) |
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bool | Validate (const byte *pc, BreakDepthImmediate< validate > &imm, size_t control_depth) |
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bool | Validate (const byte *pc, BranchTableImmediate< validate > &imm, size_t block_depth) |
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bool | Validate (const byte *pc, WasmOpcode opcode, SimdLaneImmediate< validate > &imm) |
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bool | Validate (const byte *pc, WasmOpcode opcode, SimdShiftImmediate< validate > &imm) |
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bool | Validate (const byte *pc, Simd8x16ShuffleImmediate< validate > &imm) |
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bool | Complete (BlockTypeImmediate< validate > &imm) |
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bool | Validate (BlockTypeImmediate< validate > &imm) |
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bool | Validate (MemoryIndexImmediate< validate > &imm) |
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bool | Validate (MemoryInitImmediate< validate > &imm) |
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bool | Validate (MemoryDropImmediate< validate > &imm) |
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bool | Validate (const byte *pc, TableIndexImmediate< validate > &imm) |
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bool | Validate (TableInitImmediate< validate > &imm) |
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bool | Validate (TableDropImmediate< validate > &imm) |
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std::pair< uint32_t, uint32_t > | StackEffect (const byte *pc) |
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| Decoder (const byte *start, const byte *end, uint32_t buffer_offset=0) |
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| Decoder (const Vector< const byte > bytes, uint32_t buffer_offset=0) |
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| Decoder (const byte *start, const byte *pc, const byte *end, uint32_t buffer_offset=0) |
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bool | validate_size (const byte *pc, uint32_t length, const char *msg) |
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template<ValidateFlag validate> |
uint8_t | read_u8 (const byte *pc, const char *msg="expected 1 byte") |
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template<ValidateFlag validate> |
uint16_t | read_u16 (const byte *pc, const char *msg="expected 2 bytes") |
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template<ValidateFlag validate> |
uint32_t | read_u32 (const byte *pc, const char *msg="expected 4 bytes") |
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template<ValidateFlag validate> |
uint64_t | read_u64 (const byte *pc, const char *msg="expected 8 bytes") |
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template<ValidateFlag validate> |
uint32_t | read_u32v (const byte *pc, uint32_t *length, const char *name="LEB32") |
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template<ValidateFlag validate> |
int32_t | read_i32v (const byte *pc, uint32_t *length, const char *name="signed LEB32") |
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template<ValidateFlag validate> |
uint64_t | read_u64v (const byte *pc, uint32_t *length, const char *name="LEB64") |
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template<ValidateFlag validate> |
int64_t | read_i64v (const byte *pc, uint32_t *length, const char *name="signed LEB64") |
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uint8_t | consume_u8 (const char *name="uint8_t") |
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uint16_t | consume_u16 (const char *name="uint16_t") |
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uint32_t | consume_u32 (const char *name="uint32_t") |
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uint32_t | consume_u32v (const char *name=nullptr) |
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int32_t | consume_i32v (const char *name=nullptr) |
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void | consume_bytes (uint32_t size, const char *name="skip") |
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bool | checkAvailable (uint32_t size) |
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void | error (const char *msg) |
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void | error (const byte *pc, const char *msg) |
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void | PRINTF_FORMAT (3, 4) errorf(const byte *pc |
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| va_start (arguments, format) |
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| CHECK_LT (0, len) |
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| va_end (arguments) |
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error_msg_ | assign (buffer.start(), len) |
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| DCHECK_GE (pc, start_) |
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| onFirstError () |
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virtual void | onFirstError () |
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void | traceByteRange (const byte *start, const byte *end) |
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void | traceOffEnd () |
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template<typename T , typename U = typename std::remove_reference<T>::type> |
Result< U > | toResult (T &&val) |
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void | Reset (const byte *start, const byte *end, uint32_t buffer_offset=0) |
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void | Reset (Vector< const uint8_t > bytes, uint32_t buffer_offset=0) |
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bool | ok () const |
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bool | failed () const |
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bool | more () const |
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const byte * | start () const |
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const byte * | pc () const |
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uint32_t | position () const |
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uint32_t | pc_offset () const |
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uint32_t | buffer_offset () const |
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uint32_t | GetBufferRelativeOffset (uint32_t offset) const |
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const byte * | end () const |
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template<Decoder::ValidateFlag validate>
class v8::internal::wasm::WasmDecoder< validate >
Definition at line 743 of file function-body-decoder-impl.h.