5 #include "src/compiler/frame.h" 7 #include "src/compiler/linkage.h" 8 #include "src/macro-assembler.h" 14 Frame::Frame(
int fixed_frame_size_in_slots)
15 : fixed_slot_count_(fixed_frame_size_in_slots),
16 frame_slot_count_(fixed_frame_size_in_slots),
18 return_slot_count_(0),
19 allocated_registers_(nullptr),
20 allocated_double_registers_(nullptr) {}
22 int Frame::AlignFrame(
int alignment) {
23 int alignment_slots = alignment / kPointerSize;
27 alignment_slots - (return_slot_count_ & (alignment_slots - 1));
28 if (return_delta != alignment_slots) {
29 frame_slot_count_ += return_delta;
31 int delta = alignment_slots - (frame_slot_count_ & (alignment_slots - 1));
32 if (delta != alignment_slots) {
33 frame_slot_count_ += delta;
34 if (spill_slot_count_ != 0) {
35 spill_slot_count_ += delta;
41 void FrameAccessState::MarkHasFrame(
bool state) {
43 SetFrameAccessToDefault();
46 void FrameAccessState::SetFrameAccessToDefault() {
47 if (has_frame() && !FLAG_turbo_sp_frame_access) {
55 FrameOffset FrameAccessState::GetFrameOffset(
int spill_slot)
const {
56 const int frame_offset = FrameSlotToFPOffset(spill_slot);
57 if (access_frame_with_fp()) {
58 return FrameOffset::FromFramePointer(frame_offset);
61 int sp_offset = frame_offset + GetSPToFPOffset();
62 return FrameOffset::FromStackPointer(sp_offset);