7 #include "src/base/logging.h" 12 #include "src/bignum-dtoa.h" 13 #include "src/double.h" 14 #include "src/fast-dtoa.h" 15 #include "src/fixed-dtoa.h" 20 static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) {
22 case DTOA_SHORTEST:
return BIGNUM_DTOA_SHORTEST;
23 case DTOA_FIXED:
return BIGNUM_DTOA_FIXED;
24 case DTOA_PRECISION:
return BIGNUM_DTOA_PRECISION;
31 void DoubleToAscii(
double v, DtoaMode mode,
int requested_digits,
32 Vector<char> buffer,
int* sign,
int* length,
int* point) {
33 DCHECK(!Double(v).IsSpecial());
34 DCHECK(mode == DTOA_SHORTEST || requested_digits >= 0);
36 if (Double(v).Sign() < 0) {
51 if (mode == DTOA_PRECISION && requested_digits == 0) {
60 fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point);
63 fast_worked = FastFixedDtoa(v, requested_digits, buffer, length, point);
66 fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits,
67 buffer, length, point);
72 if (fast_worked)
return;
75 BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode);
76 BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point);
77 buffer[*length] =
'\0';