V8 API Reference, 7.2.502.16 (for Deno 0.2.4)
common-node-cache.cc
1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/compiler/common-node-cache.h"
6 
7 #include "src/compiler/node.h"
8 #include "src/external-reference.h"
9 
10 namespace v8 {
11 namespace internal {
12 namespace compiler {
13 
14 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) {
15  return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address()));
16 }
17 
18 
19 Node** CommonNodeCache::FindHeapConstant(Handle<HeapObject> value) {
20  return heap_constants_.Find(zone(), bit_cast<intptr_t>(value.address()));
21 }
22 
23 
24 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) {
25  int32_constants_.GetCachedNodes(nodes);
26  int64_constants_.GetCachedNodes(nodes);
27  float32_constants_.GetCachedNodes(nodes);
28  float64_constants_.GetCachedNodes(nodes);
29  external_constants_.GetCachedNodes(nodes);
30  number_constants_.GetCachedNodes(nodes);
31  heap_constants_.GetCachedNodes(nodes);
32  relocatable_int32_constants_.GetCachedNodes(nodes);
33  relocatable_int64_constants_.GetCachedNodes(nodes);
34 }
35 
36 } // namespace compiler
37 } // namespace internal
38 } // namespace v8
Definition: libplatform.h:13