5 #include "src/compiler/common-node-cache.h" 7 #include "src/compiler/node.h" 8 #include "src/external-reference.h" 14 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) {
15 return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address()));
19 Node** CommonNodeCache::FindHeapConstant(Handle<HeapObject> value) {
20 return heap_constants_.Find(zone(), bit_cast<intptr_t>(value.address()));
24 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) {
25 int32_constants_.GetCachedNodes(nodes);
26 int64_constants_.GetCachedNodes(nodes);
27 float32_constants_.GetCachedNodes(nodes);
28 float64_constants_.GetCachedNodes(nodes);
29 external_constants_.GetCachedNodes(nodes);
30 number_constants_.GetCachedNodes(nodes);
31 heap_constants_.GetCachedNodes(nodes);
32 relocatable_int32_constants_.GetCachedNodes(nodes);
33 relocatable_int64_constants_.GetCachedNodes(nodes);