| AppendInput(Zone *zone, Node *new_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| begin() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| Clone(Zone *zone, NodeId id, const Node *node) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | static |
| count() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| Edge (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | friend |
| empty() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| end() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| id() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| inline_ (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| input_edges() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| InputAt(int index) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| InputCount() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| Inputs(Node *const *input_root, int count) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inlineexplicit |
| inputs() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| InsertInput(Zone *zone, int index, Node *new_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| InsertInputs(Zone *zone, int index, int count) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| IsDead() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| Kill() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| New(Zone *zone, NodeId id, const Operator *op, int input_count, Node *const *inputs, bool has_extensible_inputs) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | static |
| NodeMarkerBase (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | friend |
| NodeProperties (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | friend |
| NullAllInputs() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| op() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| opcode() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| operator[](int index) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| outline_ (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| OwnedBy(Node *owner) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| OwnedBy(Node const *owner1, Node const *owner2) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| Print() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| RemoveInput(int index) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| ReplaceInput(int index, Node *new_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| ReplaceUses(Node *replace_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| TrimInputCount(int new_input_count) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| use_edges() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| UseCount() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| uses() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
| value_type typedef (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
| Verify() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |