AppendInput(Zone *zone, Node *new_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
begin() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
Clone(Zone *zone, NodeId id, const Node *node) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | static |
count() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
Edge (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | friend |
empty() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
end() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
id() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
inline_ (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
input_edges() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
InputAt(int index) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
InputCount() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
Inputs(Node *const *input_root, int count) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inlineexplicit |
inputs() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
InsertInput(Zone *zone, int index, Node *new_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
InsertInputs(Zone *zone, int index, int count) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
IsDead() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
Kill() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
New(Zone *zone, NodeId id, const Operator *op, int input_count, Node *const *inputs, bool has_extensible_inputs) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | static |
NodeMarkerBase (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | friend |
NodeProperties (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | friend |
NullAllInputs() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
op() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
opcode() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
operator[](int index) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
outline_ (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
OwnedBy(Node *owner) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
OwnedBy(Node const *owner1, Node const *owner2) const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
Print() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
RemoveInput(int index) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
ReplaceInput(int index, Node *new_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
ReplaceUses(Node *replace_to) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
TrimInputCount(int new_input_count) (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
use_edges() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
UseCount() const (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
uses() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |
value_type typedef (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | |
Verify() (defined in v8::internal::compiler::Node) | v8::internal::compiler::Node | inline |