BodyNodes(Loop *loop) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
ContainingLoop(Node *node) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
Contains(Loop *loop, Node *node) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
ExitNodes(Loop *loop) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
GetLoopControl(Loop *loop) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
HeaderNode(Loop *loop) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | |
HeaderNodes(Loop *loop) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
LoopFinderImpl (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | friend |
LoopNodes(Loop *loop) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
LoopNum(Loop *loop) const (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
LoopTree(size_t num_nodes, Zone *zone) (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
operator delete(void *, size_t) (defined in v8::internal::ZoneObject) | v8::internal::ZoneObject | inline |
operator delete(void *pointer, Zone *zone) (defined in v8::internal::ZoneObject) | v8::internal::ZoneObject | inline |
operator new(size_t size, Zone *zone) (defined in v8::internal::ZoneObject) | v8::internal::ZoneObject | inline |
outer_loops() const (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |
zone() const (defined in v8::internal::compiler::LoopTree) | v8::internal::compiler::LoopTree | inline |