V8 API Reference, 7.2.502.16 (for Deno 0.2.4)
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v8::internal::compiler::Frame Member List

This is the complete list of members for v8::internal::compiler::Frame, including all inherited members.

AlignFrame(int alignment=kDoubleSize) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frame
AlignSavedCalleeRegisterSlots(int alignment=kDoubleSize) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
AllocateSavedCalleeRegisterSlots(int count) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
AllocateSpillSlot(int width, int alignment=0) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
DidAllocateDoubleRegisters() const (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
EnsureReturnSlots(int count) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
Frame(int fixed_frame_size_in_slots) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameexplicit
GetFixedSlotCount() const (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
GetReturnSlotCount() const (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
GetSpillSlotCount() const (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
GetTotalFrameSlotCount() const (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
operator delete(void *, size_t) (defined in v8::internal::ZoneObject)v8::internal::ZoneObjectinline
operator delete(void *pointer, Zone *zone) (defined in v8::internal::ZoneObject)v8::internal::ZoneObjectinline
operator new(size_t size, Zone *zone) (defined in v8::internal::ZoneObject)v8::internal::ZoneObjectinline
ReserveSpillSlots(size_t slot_count) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
SetAllocatedDoubleRegisters(BitVector *regs) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline
SetAllocatedRegisters(BitVector *regs) (defined in v8::internal::compiler::Frame)v8::internal::compiler::Frameinline